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PlayerOne

Summary Control of PlayerOne cameras
Author PlayerOne
License BSD
Platforms Windows (64-bit), the SDK supports Linux and MacOS
Devices PlayerOne cameras supported by PlayerOne Camera SDK

PlayerOne Camera Adapter

Installation

  1. Download and install the PlayerOne Camera Driver.

    Unpack the zip file and execute the .exe inside.

    Connect the power adpater to the camera and the USB 3.0 to the computer.

    The camera appears under “Imaging Devices” in the Windows Device Manager.

  2. Download the PlayerOne Camera SDK and Filter Wheel SDK, also from the PlayerOne Software page.

    Unpack each, and copy the files PlayerOneCamera.dll and PlayerOnePW.dll to the Micro-Manager directory (usually C:\Program Files\Micro-Manager-2.0). The files are in the lib\x64 folders within each of the packages.

    Note that you need both DLLs even if you are only going to use one or the other device.

  3. In the Micro-Manager Hardware Configuration Wizard, select PlayerOne. If PlayerOne is listed as unavailable, it is likely that the dll files listed above are missing or that the camera is not connected.

Since the Micro-Manager nightly build of 2025-09-02, the camera’s serial number will be displayed in the Hardware Configuration Wizard. If you have an older configuration file, you will need to redo the configuration.

Configuration

It will be useful to add the following properties to the System-Startup group: “PixelType” (RAW16 for monochrome cameras), “Gain” (125 enables low read noise on the tested model), “Offset” (depends on gain settings). Check the documentation of your camera to figure out the relation between gain, read-out noise and full well capacity.

You may also want to make a preset group with the property “Cooler”. You only need to cool the camera when you are using longer exposure times and notive “hot” pixels. If you always use long exposure times, switch on the cooler in the System-Startup group.

Tested Models

Speed data

PlayerOne ARES-M Pro speeds (RAW16, 0 ms exposure), ran live mode in MM and recorded fps shown in display

Full frame 25fps
3008 x 1502 44fps
3008 x 1000 64 fps
3008 x 500 117fps
3008 x 250 214 fps
3008 x 250, 5 ms exposures 206 fps